SEO report of videogamecoder.com

Videogame Coder – News for Indie Game Devs
www.videogamecoder.com/
Videogame Coder - News for Indie Game Devs. No ads. No signups. Pure content. Over 300 authors and 4500 articles about game programming, design, art and ...
Tasks
- Make the site mobile device friendly.
- Select one version of your site as main and make a redirect from other versions to that one.
- Avoid using deprecated HTML tags.
- Implement the viewport meta tag.
SEO
URL
Domain : www.videogamecoder.com/
Character length : 23
Title
Videogame Coder – News for Indie Game Devs
Description
Videogame Coder - News for Indie Game Devs. No ads. No signups. Pure content. Over 300 authors and 4500 articles about game programming, design, art and business in the games industry.
Keywords (meta keywords)
Videogame Coder blog, Videogame Coder, Indie, Gamedev, Programming, Code, Business, Molehill, unity3d, Flash, as3, game design, indie games
Error! Using “meta keywords” is meaningless in a while.
Error! Using “meta keywords” is meaningless in a while.
Open Graph Protocol
Error! The website does not use the OG (Open Graph) protocol.
Dublin Core
Dublin Core is not used
Underscores in the URLs
Error! Hyphen (-) is a better solution than underscore (_) in the URLs
- http://www.videogamecoder.com/index_files/index.html ("Videogame Coder – News for Indie Game Devs")
- http://www.videogamecoder.com/index_files/index.html ("Home")
Search engine friendly URLs
Good! The website uses SEO friendly URLs.
Checking the robots.txt file
The robots.txt file is missing!
Social
Social Engagement
Linkedin20
Facebook Share0
Facebook Comments0
Content
Doctype
HTML 5
Encoding
Perfect! The character encoding is set: UTF-8.
Language
We have found the language localisation: ”en”.
Title
Videogame Coder – News for Indie Game Devs
Character length : 42
Good! The title’s length is between 10 and 70 characters.
Character length : 42
Good! The title’s length is between 10 and 70 characters.
Text / HTML ratio
Ratio : 13%
Error! The text / HTML code ratio is under 15 percent on this website. This value shows that the website has relatively few text content.
Error! The text / HTML code ratio is under 15 percent on this website. This value shows that the website has relatively few text content.
Headings
H1 | H2 | H3 | H4 | H5 | H6 |
---|---|---|---|---|---|
1 | 20 | 8 | 0 | 0 | 0 |
Heading structure in the source code
- <H1> Videogame Coder – News for Indie Game Devs
- <H2> Videogamecoder is too popular!
- <H2> Corona SDK Screen manager class
- <H2> BROADCAST: Behavior Tree Design Basics and Q&A (February 19th)
- <H2> The Digital Antiquarian: Summer Camp
- <H2> every day i’m learning [Aaron Griffith]
- <H2> The Monk’s Brew: Screenshot Saturday, 18 Feb 2012
- <H2> The Level Editor Sprint, part 1 [Will Culpepper]
- <H2> Coming to Steam: Realm of the Mad God
- <H2> What I Learned During my Mac App Store Review [Carl Brown]
- <H2> Emily Short: Tabletop Storygaming: A Penny For My Thoughts
- <H2> SwiftShader brings software 3D rendering to Chrome
- <H2> — Game Jam The Documentary
- <H2> KoboldScript Koolness, Part 1
- <H2> Django Deployment – create superuser fails with locale error
- <H2> Pre-Announcing My Next Game: Spellchemy [Ken Carpenter]
- <H2> The Gamepad API and the case of the shifting buttons
- <H2> The Piracy Threshold
- <H2> “Making of UO” articles at MMORPG.com
- <H2> Quest: Introducing Quest WebEditor – create text adventures online in your browser
- <H2> IndieCity Marketing Week – You what?
- <H3> Primary Widget Area
- <H3> Blogroll
- <H3> Categories
- <H3> Archives
- <H3> Tags
- <H3> McFunkypants
- <H3> Subscribe
- <H3> Search Videogamecoder News:
Word cloud
- game67
- games52
- posted41
- blog34
- february32
- indie24
- tagged19
- code17
- news13
- design12
- jam12
- ios12
- flash11
- mmo11
- unity10
- adventure10
- development10
- app10
- marketing10
- review9
- fiction9
- uncategorized9
- january9
- july9
- october9
- march9
- interactive9
- june9
- august8
- september8
- apple8
- mmorpg8
- april7
- online7
- store7
- november7
- mobile7
- december7
- rpg7
- hardware7
- gaming6
- scene6
- social6
- ludum6
- steam6
- first6
- net6
- all6
- studios6
- presentation6
- iphone6
- mac6
- week5
- quest5
- videogamecoder5
- gamasutra5
- gameplay5
- developers5
- strategy5
- rant5
Keyword matrix
word | title | descriptions | heading |
---|---|---|---|
game | |||
games | |||
posted | |||
blog | |||
february | |||
indie |
Two Word cloud
- more posted9
- game jam5
- game design5
- indie game4
- game devs3
- app store3
404 Page
The website has a 404 error page.
Flash content
Good! The website does not have any flash contents.
Frame
Error! The website uses iFrame solutions. This type of contents are not indexed by Google.
Images
We found 7 images on this web page.
Alternate attributes for the following 5 images are missing. Search engines use "alt" tags to understand image content efficiently. We strongly recommend fixing this issue.
Alternate attributes for the following 5 images are missing. Search engines use "alt" tags to understand image content efficiently. We strongly recommend fixing this issue.
Readability
Flesch–Kincaid Grade Level
3.70
Flesch Reading Ease
74.70
Coleman Liau Index
10.30
Automated Readability Index (ARI)
1.30
Dale–Chall Readability
7.30
SMOG Index
7.90
Spache Readibility
5.00
Number of letters
16394
Number of words
3694
Number of sentences
1027
Average words per sentences
4
Number of syllables
5609
Syllables in words
5567
Average syllables in words
1.52
Number of words in first three syllables
662
Percentage of word / syllables
17.92
Words not in Dale-Chall easy-word list
1671
Words not in Spache easy-word list
949
Technologies
Mobile optimization
Error! This website is not optimized for mobile devices... It is optimized for devices which have at least 980px wide display!
Deprecated HTML elements
Good! No deprecated HTML tags are detected.
Redirection (www / not www)
Error! The web address is accessible with and without www!
Deprecated HTML elements
Good! No deprecated HTML tags are detected.
Printability
Suggestion! Unfortunately, no printer-friendly CSS found.
Meta Tag (viewport tag, mobile devices)
Error! The meta tag named viewport is missing.
Speed test
Server response time
The server response time is fast enough.
Loading time
1,889 ms
Table layout
Good! No nested tables found.
Render blocking resources
Good! No render blocking elements found!
Speed test – Javascript
Javascript
Good! Just a few javascript files are detected on the website.
- http://www.videogamecoder.com/index_files/cb=gapi.loaded0
- http://www.videogamecoder.com/index_files/comment-reply.js
- http://www.videogamecoder.com/index_files/plusone.js
File size of all javascript files combined
0.00
Javascript minifying
Great! The Javascript files are minified.
Speed test – CSS
CSS
Good! Just a few CSS files are used on this website.
- http://www.videogamecoder.com/index_files/style.css
- http://www.videogamecoder.com/index_files/style-weaver.css
File size of all css files combined
0.00
CSS minifying
Great! The CSS elements are minified.
Speed test – Compression
Uncompressed size of the of the HTML
0.00
Gzip compression
Your site uses compression.
Speed test – Browser cache
Browser cache
The browser cache is set correctly for all elements.
Speed test – Images
File size of all images combined
0.00
Image optimisation
All images are optimized.
Links
We found a total of 924 different links.
Internal links: 485
External links: 439
Internal links: 485
External links: 439
External links:
Link text (anchor) | Link strength |
---|---|
@McFunkypants | |
Corona SDK Screen manager class | |
February 19, 2012 | |
http://ultravisual.co.uk/.. /corona-sdk-screen-manager-class | |
[more] | |
BROADCAST: Behavior Tree Design Basics and Q&A (February 19th) | |
February 19, 2012 | |
http://feeds.aigamedev.com/~r/AiGameDev/~3/x2lW7RT79HU | |
[more] | |
The Digital Antiquarian: Summer Camp | |
February 19, 2012 | |
http://www.filfre.net/2012/02/summer-camp | |
[more] | |
every day i’m learning [Aaron Griffith] | |
February 18, 2012 | |
http://feedproxy.google.com/~r/idevblogaday/~3/5WISK5QD238 | |
[more] | |
The Monk’s Brew: Screenshot Saturday, 18 Feb 2012 | |
February 18, 2012 | |
http://feedproxy.google.com/~r/TheMonksBrew/~3/axCYBoaVIzE | |
[more] | |
The Level Editor Sprint, part 1 [Will Culpepper] | |
February 18, 2012 | |
http://feedproxy.google.com/~r/idevblogaday/~3/6yuaFdeuM04 | |
[more] | |
Coming to Steam: Realm of the Mad God | |
February 18, 2012 | |
http://www.tigsource.com/.. /coming-to-steam-realm-of-the-mad-god | |
[more] | |
What I Learned During my Mac App Store Review [Carl Brown] | |
February 18, 2012 | |
http://feedproxy.google.com/.. /what-i-learned-during-my-mac-app-store-r... | |
[more] | |
Emily Short: Tabletop Storygaming: A Penny For My Thoughts | |
February 18, 2012 | |
http://emshort.wordpress.com/.. /tabletop-storygaming-a-penny-for-my-thou... | |
Continue reading → | |
[more] | |
SwiftShader brings software 3D rendering to Chrome | |
February 18, 2012 | |
http://feedproxy.google.com/.. /SwiftShader-brings-software-3D-rendering... | |
[more] | |
— Game Jam The Documentary | |
February 18, 2012 | |
http://blog.jpkgames.com/post/17823166855 | |
[more] | |
KoboldScript Koolness, Part 1 | |
February 18, 2012 | |
http://feedproxy.google.com/.. /mkH1qzE-I8o | |
[more] | |
Django Deployment – create superuser fails with locale error | |
February 17, 2012 | |
http://keeyai.com/.. /django-deployment-create-superuser-fails... | |
[more] | |
Pre-Announcing My Next Game: Spellchemy [Ken Carpenter] | |
February 17, 2012 | |
http://feedproxy.google.com/~r/idevblogaday/~3/FkGi2h6E-bo | |
[more] | |
The Gamepad API and the case of the shifting buttons | |
February 17, 2012 | |
http://blog.tojicode.com/.. /gamepad-api-and-case-of-shifting.html | |
[more] | |
The Piracy Threshold | |
February 17, 2012 | |
http://feedproxy.google.com/~r/mattgemmell/rss2/~3/AxFiSyAA71Y | |
[more] | |
“Making of UO” articles at MMORPG.com | |
February 17, 2012 | |
http://feedproxy.google.com/~r/RaphsWebsite/~3/E5c-UR-ck6k | |
[more] | |
Quest: Introducing Quest WebEditor – create text adventures online in your browser | |
February 17, 2012 | |
http://www.textadventures.co.uk/.. /introducing-quest-webeditor-create-text-... | |
[more] | |
IndieCity Marketing Week – You what? | |
February 17, 2012 | |
http://feedproxy.google.com/~r/IndiecityBlog/~3/rpq8tZNnaB8 | |
[more] | |
#AltDevBlogADay | |
1 Month Game | |
4250 Games | |
Abiyasa Blogs | |
Acorn Heroes | |
ActionScript 3.0 Blog | |
actionscript microcosmos | |
Adobe EDGE | |
Advanced Mediocrity | |
Agile Game Development | |
Aleksandar Rodic | |
Alex Camilleri | |
Alistair Aitcheson Games | |
Andre Michelle | |
Android Developers Blog | |
Andy Moore | |
AnimateShmanimate.com | |
App Size Matters | |
Applied Game Design | |
AS3 Game Gears | |
Ascension Systems Blog | |
astatic notes | |
auntie pixelante | |
Bacon and Games | |
BeardGam.es | |
Ben Simms | |
bentosmile | |
Binary Tweed | |
BIT-101 | |
Blobs in Games | |
Board Game Designers Forum | |
Boston Post Mortem | |
ByteArray.org | |
captain games | |
CAPY – It’s Getting There | |
Casual Connect | |
Casual Girl Gamer | |
Celsius Game Studios | |
Charlie’s Games | |
Chevy Ray Johnston | |
Chick ‘n’ Stu | |
Chris Hecker | |
Christian Cantrell | |
Citystate | |
Cliffski’s Blog | |
Cocos2D Game Dev | |
Code Dojo | |
Coding on acid. | |
Colton Phillips | |
Comments on: Blog | |
Computer Games | |
Connor Ullmann | |
Copenhagen Game Collective | |
CreativeJS | |
damiansommer | |
Dan’s Mind | |
Danik Games DevBlog | |
Dark Acre | |
Dauntless.be | |
David Amador | |
David Lenaerts | |
davidjaffe.biz | |
Demoparty news | |
Destiny Design Labs Games | |
Develop | |
Develop: Blog | |
different cloth | |
digital-glue | |
direct to video | |
distractionware | |
divillysausages | |
Dock’s Development Blog | |
Done With Computers | |
Draknek’s Devlog | |
Dwyer’s Dev | |
Eating Bees | |
Eden Industries | |
Elcoino | |
Electronic Space Nintendo | |
Emanuele Feronato | |
Emily Short’s Interactive Storytelling | |
Evolution Live! | |
Experimental Gameplay Project | |
Facebook Indie Games | |
fallout | |
Farbs.org | |
feeblethemighty | |
FITC News | |
Flammable Penguins Blog | |
Flark Design | |
Flash Daily | |
Flash Game License | |
Flash Game Tuts | |
Flash Mobile & 3D Tutorials | |
Flash of Steel | |
flashpunk.net/feed | |
FlashRealtime.com | |
Flastar » in english | |
flickering colours | |
Foddy.net | |
Four Door Lemon Ltd | |
Full Circle Game Studios | |
Fuller Game Production | |
G A M E S T O R M | |
Galactic Gaming | |
Galcon Games | |
Gamasutra Columns | |
Gamasutra Feature Articles | |
Gamasutra News | |
Gamasutra.com – All Blogs | |
Gamasutra.com – Expert Blogs | |
Gambrinous Blog | |
Game AI for Developers | |
Game Angst | |
Game Balance Concepts | |
Game Compo dot com | |
Game Design and Education | |
Game Design Concepts | |
Game Haxe | |
Game Jam news from Google | |
Game Prototype Challenge | |
Game Tycoon | |
gamedrinkcode | |
Gamepocalypse Now | |
gamepoetry | |
Gamercamp Lv3 | |
Games Afoot Software | |
Games Brief | |
Games Changed My Life | |
Games from Within | |
GAMES@CODAME | |
Gamesauce | |
GameSetWatch | |
GameToilet | |
gameviewpoint.comgameviewpoint.com – Views on the business and development of games | |
Gaming Reality | |
GBGames | |
Geepers | |
Gemserk | |
Global Game Jam | |
Glorious Trainwrecks – Make Games Constantly Forever | |
Grant Skinner | |
Grey Alien Games | |
GUYA.NET | |
Hamumu Journal | |
Haris Mujkic | |
Headlines RSS feed – Indie DB | |
HobbyGameDev | |
Hook – Labs | |
howtonotsuckatgamedesign | |
Hybrid Mind Studios | |
Iain Lobb | |
Ian Bogost | |
ickydime | |
iDevBlogADay | |
iFlash3D | |
IGF blog | |
ihobo | |
iki.fi/sol | |
ImranNazar.com | |
Independently-Speaking.com | |
indie city games | |
Indie Game Developer Breakdance McFunkypants | |
Indie Kombat | |
IndieCity Blog | |
indiefreaks studio | |
IndieGames.com – The Weblog | |
IndustryGamers | |
Infinite Ammo | |
infinite turtles | |
input|output | |
Inside Social Games | |
Insomniac Games – Latest R&D | |
Instant Kingdom | |
Intermediaware | |
Intuition Games | |
InvaderGames | |
JacksonDunstan.com | |
jasonbejot | |
JiglibFlash – 3D Physics Engine AS3 | |
johnlindquist.com | |
Jonathan Campos’ Blog | |
jpauclair | |
JPK Games | |
Juicy Beast Studio | |
Just Glad To Be Here | |
Just One More Game | |
kaourantin.net | |
Keeyai.com | |
Kloonigames | |
Kokoromi Collective | |
KrisSteele.net | |
Labs @ Jam3 | |
leebrimelow.com | |
Levity Games | |
Liam Berry » blog | |
lidev! | |
lordofduct.blog.get | |
Lost Decade Games | |
Lost Garden | |
Love on Love | |
Lucien Soulban | |
Ludum Dare | |
LudumDare Kajaani | |
Made by Pixelate – Blog | |
Magweasel | |
Mainly About Games | |
Majic Jungle Blog | |
Make It Big In Games | |
Matt Gemmell | |
Matt Makes Blog | |
MegaDevBlog | |
Michael James Williams | |
Mikengreg Blog | |
Mikey Hogarth | |
mile222 | |
Mirror Match Games | |
Mobile Development Project | |
Molehill Gaming Feed | |
Mount Royal Game Society | |
Mr.Doob’s feed | |
msleeper | |
Muzer’s Blog | |
New York Gamedev | |
News from flashandmath.com | |
Newsgames | |
Nicolas Cannasse Blog | |
Niels van Reijmersdal | |
Ninja Robot Dinosaur | |
No More Sweden | |
Noel Berry | |
Nolithius.com | |
Nora Games | |
NORTHWAY Games | |
Not So Stupid | |
nulldesign // lars gerckens | |
Oceans Dream | |
One Dimensional Man | |
Online Alchemy | |
Opetopic | |
Outside Your Heaven | |
Over00 | |
Parade of Rain | |
Phil Hassey | |
PhobosLab | |
Photon Storm | |
Pixelante | |
Pixelero | |
pixelpaton | |
PixelProspector – the indie goldmine | |
Planet Interactive Fiction | |
Planet Ludum | |
planet romero | |
Plot is Gameplay’s Bitch | |
plugin.io | |
PocketGamer | |
Polycat.net | |
Polycount | |
polyGeek.com | |
polygonal labs | |
Project: Overworld | |
prototyprally | |
Psychochild’s Blog | |
Puppetmaster3′s Blog | |
QCF Design | |
radiangames | |
Random tower of games | |
randomnine | |
Raph’s Website | |
Real-Time Rendering | |
Red Panda Games | |
Remote Synthesis | |
Renaun Erickson | |
Richard Lord | |
Rocket 5 Studios | |
Rocket Bear Games Blog | |
Rocketman Development | |
rune|vision blog | |
RyanSpeets.com | |
SavageLook.com | |
Scene.org News | |
Seantron is a coder now. | |
senocular.com | |
Shelby’s Blog | |
Shifty Blog | |
simppa.fi/blog | |
SkyGoblin | |
Sos – Crazy Indie Developer | |
Soulwire | |
Steve Swink | |
Steve The Game Dev Guy | |
Stompy Blondie Blog | |
Streaming Colour Studios | |
Sunetos, Inc. | |
swfgeek | |
T=Machine | |
Tales of the Rampant Coyote | |
TameTick.com | |
Teaching Game Design | |
Techblog | |
Teknoblag | |
Temple of the Roguelike | |
Terra Nova | |
The Bottom Feeder | |
The Brew by Visual Jazz | |
The Dirty Rectangles | |
The Doglion | |
The Game Developers Kitchen | |
The Game Prodigy | |
The Game Studio | |
The Game Studio Podcast | |
The Gameshelf | |
The Grey Studios | |
The Hand Eye Society | |
The Ludologist | |
The Pocket Cyclone | |
The Poppenkast | |
The Quixotic Engineer | |
The Tip of the Sphere | |
The Wizard’s Lair | |
Third Party Ninjas | |
TIGSource | |
tiltfactor | |
TojiCode | |
Tom Buscaglia: The Game Attorney | |
trace(myBitmapdata); | |
Triptych | |
Troy Gilbert | |
Tulrath’s Grimoire | |
Turtle Log | |
UltraVisual Blog | |
Under The Bridge » Blog | |
underscore discovery | |
Unlimited Lives | |
untoldentertainment.com | |
Video Game Theory & Language | |
Videometry.net | |
viekoslavia | |
Vlambeer | |
Vortex Games Blog | |
WadeMcGillis.com | |
WE MAKE THE COPS LOOK DUMB | |
What Games Are | |
Wildbunny | |
www.iki.fi/sol – News | |
Zachtronics Industries | |
[self setGameDev:YES]; | |
[Time code]; | |
http://www.mcfunkypants.com/feed | |
McFunkypants | |
My 2012 Quest: “12 in 12″ | |
#LD48 Presenting the Winners of Ludum Dare 22 | |
INFOGRAPHIC: #LD48 Game Jam Survey Results | |
Flipping through my Stage3D book | |
Play my HTML5 game: GREEBLE | |
Infographic: Game Jam Postmortems | |
Gamercamp | |
All 568 IGF games with thumbnails | |
Flash11 Stage3D Book Chapter 10 | |
Flash11 Stage3D Book Chapter 9 | |
WordPress.org |
Internal links:
Link text (anchor) | Link strength |
---|---|
Videogame Coder – News for Indie Game Devs | |
Skip to content | |
Home | |
(About) | |
(Contact) | |
(MainstreamPress) | |
3d | |
Art | |
Biz | |
Coding | |
Design | |
Flash | |
Handhelds | |
Indie | |
Jams | |
← Older posts | |
Videogamecoder is too popular! | |
February 20, 2012 | |
McFunkypants | |
http://www.videogamecoder.com/.. /videogamecoder-is-too-popular | |
[more] | |
Uncategorized | |
UltraVisual | |
Games | |
corona | |
Lua | |
Alex J. Champandard | |
gamedev | |
presentation | |
GameDev | |
Presentation | |
joningold | |
acquisition | |
Adventure | |
apple | |
code | |
contest | |
hardware | |
interactive fiction | |
Interactive Fiction | |
IP | |
marketing | |
Microsoft | |
mmo | |
rant | |
review | |
simulation | |
strategy | |
Trailer | |
unity | |
8-bit | |
Acquisition | |
Adventure | |
Apple | |
apple ii | |
Code | |
Contest | |
Digital Antiquaria | |
hardware | |
IP | |
Marketing | |
Microsoft | |
MMO | |
Rant | |
Review | |
sierra | |
Simulation | |
Strategy | |
Trailer | |
Unity | |
Aaron Griffith | |
indie | |
iphone | |
Indie | |
iPhone | |
Uncategorized | |
Will Culpepper | |
Alehkhs | |
festival | |
Freeware | |
ios | |
mmorpg | |
rpg | |
steam | |
action | |
Browser Games | |
Festival | |
iOS | |
MMOG | |
MMORPG | |
RPG | |
Steam | |
WildShadowStudios | |
Carl Brown | |
app store | |
ipad | |
mobile | |
App Store | |
iPad | |
Mobile | |
Emily Short | |
Roleplaying | |
CYOA | |
plot and narrative structure | |
Roleplaying | |
Tabletop Games | |
ilmari | |
3D | |
Compo | |
3d | |
Compo | |
WebGL | |
JPK Games | |
game jam | |
Game Jam | |
Steffen Itterheim | |
Cocos2D | |
hierarchy | |
Kobold2D | |
KoboldScript | |
scene | |
scene graph | |
script | |
Keeyai | |
django | |
software | |
Ken Carpenter | |
Brandon Jones | |
conference | |
XBOX | |
Conference | |
Xbox | |
Matt Gemmell | |
Legal | |
Movie | |
Legal | |
Movie | |
Raph | |
Awards | |
Funding | |
Game talk | |
multiplayer | |
Awards | |
Funding | |
Multiplayer | |
ultima online | |
vw history | |
Quest 5 | |
Retro | |
textadventures.co.uk | |
DrPiD | |
News | |
Log in | |
Showcase | |
8bit | |
A-Star | |
AAA | |
Acquisition | |
Actionscript | |
Actionscript 3 | |
Adobe | |
Adobe AIR | |
Adobe Flash | |
AI | |
air | |
Analysis | |
android | |
Android | |
Announcements | |
App Store | |
AppData | |
Apple | |
Arcade | |
Art | |
Articles | |
As3 | |
AS3 | |
Audio | |
Augmented Reality | |
Away3d | |
away3D4 | |
best practices | |
Biz | |
Browser Game | |
Business | |
Casual Games | |
coding | |
ColdFusion | |
concept art | |
Concept Art | |
Conference | |
Contest | |
Corona SDK | |
Critical Reception | |
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